Dec 17, 2008, 09:51 PM // 21:51
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#1
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Wilds Pathfinder
Join Date: Nov 2006
Guild: phantasmagoria
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Anet making Great skills into better elites ?
Am i the only one that noticed this ..
We have rof : great skill and then they make lifesheath ? Oo
We have bulls : great skill and then they make enraged smash
We have frenzy : awesome skill and they make the even more awesome'er primal rage
Is this the way anet is thinking ? They are just making better copies of great skill into a tad better ones of unused elites .
I'm not against it but it might not be apreciated by some people .
Although it is working , lifesheath is seeing some major action now ; so is primal rage , but don't really know about enraged think people yet need to discover it's greatness .
Are they going to make an elite ps and dshot ? Oo
Discuss.
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Dec 17, 2008, 10:05 PM // 22:05
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#2
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...is in denial
Join Date: Sep 2006
Location: Hyperion
Guild: starcraft 2
Profession: P/Me
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i liked the old lifesheath, still nothing beats good ol' WoH
except maybe peace and harmony. that's sic now!
Last edited by dr love; Dec 17, 2008 at 10:13 PM // 22:13..
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Dec 17, 2008, 10:07 PM // 22:07
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#3
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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You do all those skills came out in 2005, and they all sucked back then?
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Dec 17, 2008, 10:19 PM // 22:19
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#4
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Krytan Explorer
Join Date: May 2005
Guild: none.
Profession: W/
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Quote:
Originally Posted by Zinger314
You do all those skills came out in 2005, and they all sucked back then?
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Frenzy never sucked. Unless, of course you meant those elites, then you're right.
I like the new skill updates. If every skill got buffed, then nobody would bitch about a "power creep" because it would be normal. Further, the entire idea with Nightfall was to introduce strong skills and then tone them down; while the entire idea with Factions was to introduce weak skills and buff them.
Last edited by sph0nz; Dec 17, 2008 at 10:21 PM // 22:21..
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Dec 17, 2008, 10:43 PM // 22:43
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#5
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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I think that's actually the way to go.
Introduce more elite versions of skills that already work. No point in being a unique snowflake and then ending up with a shitty skill.
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Dec 17, 2008, 10:50 PM // 22:50
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#6
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Wilds Pathfinder
Join Date: Apr 2008
Guild: The Raging Cadavers [rage]
Profession: R/
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elite d-shot? /drool
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Dec 17, 2008, 10:55 PM // 22:55
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#7
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Desert Nomad
Join Date: May 2007
Location: living room
Profession: N/
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Quote:
Originally Posted by the savage nornbear
elite d-shot? /drool
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OMG cant wait for that+tyla will be very happy,
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Dec 17, 2008, 10:59 PM // 22:59
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#8
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Krytan Explorer
Join Date: Apr 2007
Location: Manchester, England
Guild: Gil Worz Is Srs [Bsns]
Profession: N/A
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[Incoming] is now a "slightly" improved version of [Fall back]
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Dec 17, 2008, 11:00 PM // 23:00
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#9
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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Quote:
Originally Posted by the savage nornbear
elite d-shot? /drool
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Its called [magebane shot]
And [peace and harmony] is like the skill for prot. monks =D my favorite
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Dec 18, 2008, 12:12 AM // 00:12
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#10
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Desert Nomad
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Quote:
Originally Posted by phan
Am i the only one that noticed this ..
We have rof : great skill and then they make lifesheath ? Oo
We have bulls : great skill and then they make enraged smash
We have frenzy : awesome skill and they make the even more awesome'er primal rage
Is this the way anet is thinking ? They are just making better copies of great skill into a tad better ones of unused elites .
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um... yeah, this is the way anet is thinking. no, you're not the only one that noticed this...
you see, anet wrote exactly what they were doing in the dev update. it's not a secret.
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Dec 18, 2008, 12:30 AM // 00:30
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#11
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by phan
We have bulls : great skill and then they make enraged smash
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Still wondering what happened to [Bull's Charge]
You also forgot that ["Incoming!"] is now an elite (not that much better) version of ["Fall Back!"] as someone mentioned (needs a longer duration or more health, more than just the removal of stripping upon hit).
There are other recent elite versions of good normal skills. Also, this is nothing new, if you look at just Prophecies and core skills, you can see that since the game came out, most elites were buffed versions of regular skills.
[Quick Shot]=>[Called Shot]
[Mark of Protection]=>[Reversal of Fortune] (no longer the case due to recharge >.>)
[Signet of Judgment]=>[Bane Signet]
[Martyr]=>[Draw Conditions]
[Blood is Power]=>[Blood Ritual]
[Escape]=>[Dodge]
[Crippling Anguish]=>[Imagined Burden]
[Echo]=>[Arcane Echo]
[Elemental Attunement]=>Air/Earth/Fire/Water Attunments
[Life Transfer]=>[Life Siphon]
[Order of the Vampire]=>[Order of Pain]
[Virulence]=>[Rotting Flesh]
I could go on, but i think that's enough to prove a point.
There have always been elite versions of normal skills, and imo, all - or at least most - elite skills should be elite versions of normal skills.
Quote:
Originally Posted by AKB48
And [Peace and Harmony] is like the skill for prot. monks =D my favorite
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I still like [Unyielding Aura], the elite version of [Rebirth] - and it's not under Protection either!
Last edited by Konig Des Todes; Dec 18, 2008 at 12:33 AM // 00:33..
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Dec 18, 2008, 02:18 AM // 02:18
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#12
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Lion's Arch Merchant
Join Date: Dec 2007
Profession: P/Me
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i use enraged smash
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Dec 18, 2008, 02:34 AM // 02:34
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#13
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Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
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<------still waiting for elite versions of [Blades of Steel] and [Final Thrust].
On that day, I will be happy. And also, I will not be playing a high-priority caster in low-level PvP.
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Dec 18, 2008, 02:39 AM // 02:39
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#14
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Forge Runner
Join Date: Mar 2006
Profession: N/
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they stated it in the dev notes have u bothered to read them...
so it was their intention
imo its a good thing
and would like to see more of it in future updates
unlike the duplicate skills that factions brought upon
which i think r pretty lame
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Dec 18, 2008, 06:59 AM // 06:59
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#15
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Krytan Explorer
Join Date: Aug 2008
Location: wisc
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the new life sheath is neat, but i would have liked to see the old function kept for the second part. instead of the rof-esque one hit deal, make it the next ... amount of damage negated. maybe that would be too good?
im waiting for an elite diversion, elite d-kiss??, the elite d shot is magebane, or at least thats as close as we are gonna get. just make power leech the elite p drain we all want, too. perhaps turn shove/headbutt, into the elite shock.
maybe soa is the elite elite version of mark of protection??
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Dec 18, 2008, 12:56 PM // 12:56
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#16
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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WTB elite version of [splinter weapon]! Offering an arm and a leg!
Just imagine the spectacular "pew pew pew!"
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Dec 18, 2008, 02:24 PM // 14:24
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#17
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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As noted, this is not a new concept, just new for skill balancing to change skills that weren't that way already. And all the skills I've seen mentioned, none said:
[wild blow] -> [whirling axe]
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Dec 18, 2008, 02:51 PM // 14:51
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#18
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by MagmaRed
As noted, this is not a new concept, just new for skill balancing to change skills that weren't that way already. And all the skills I've seen mentioned, none said:
[wild blow] -> [whirling axe]
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Yet I'd still take WB over WA for the fact that it guarantees a crit hit and also for the fact that WB can hit up to 3 foes if using a scythe but WA can only hit one foe at a time.
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Dec 18, 2008, 05:19 PM // 17:19
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#19
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Wilds Pathfinder
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Quote:
Originally Posted by upier
I think that's actually the way to go.
Introduce more elite versions of skills that already work. No point in being a unique snowflake and then ending up with a shitty skill.
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- Exactly. That's how ANET made Prophecies elite skills too, originally. Eviscerate = elite version of Executioner's Strike. Restore Conditions = elite version of Mend Condition and so on. This is a very good way to control that no skill can become broken by functionality.
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Dec 18, 2008, 05:25 PM // 17:25
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#20
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Academy Page
Join Date: Mar 2008
Location: Sofia, Bulgaria
Guild: 雨とカルヴン失敗 [おいしい]
Profession: Mo/
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I want an elite for gale.
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